Oriol Jiménez-Ayguadé
  • Bio
  • Publications
  • News
  • Experience
  • Projects
  • Repos
ESC

Searching...

No results found

↑↓ Navigate ↵ Select
Powered by Hugo Blox

Repositories

3DGSviewer

C++ viewer for 3DGS .ply scenes

C++ ★ 3 Updated Sep 2025
detris

Deformable Triangle Splatting (DETRIS) — Flexible Primitives for Real-Time Radiance Field Rendering (ECCV 2026)

★ 2 Updated Jul 2026
gs-pytorch

Gaussian splatting implementation following the implementation of Papers in 100 Lines of Code

★ 0 Updated Dec 2025
light-text-editor

Text editor following https://viewsourcecode.org/snaptoken/kilo/01.setup.html

C ★ 0 Updated Jun 2025
TFG
JavaScript ★ 0 Updated May 2025
blender-3d-sim-renderer

A Blender-based tool for generating orbiting 2D images from 3D models with both static and softbody physics-based simulation capabilities. Great for creating synthetic datasets for computer vision applications.

Python ★ 0 Updated May 2025
2D-minigame

A 2D game project created as part of the 2022 Electronic Games course at UPF.

C ★ 0 Updated May 2025
NNFromScratch

This is my implementation of the book Neural Networks from Scratch in Python by Harrison Kinsley & Daniel Kukieła

★ 0 Updated Mar 2025
st-last-line-eof

A small script to make sublime jump to the eof if the cursor is anywhere in the last line

Python ★ 0 Updated Nov 2024

© 2026 Oriol Jiménez-Ayguadé. This work is licensed under CC BY NC ND 4.0

Made with Hugo Blox. Create yours →